0.6.5[]
- From now on you can save your progress via Google Play games in the game settings menu.
- Ultimate bar now appears after upgrading your equipment
- Various crashes and freezes are fixed in different parts of the game
- No more errors when upgrading your gear
- Epic/Legendary shotgun ability is now working properly
- Spear deals the right amount damage now
- Burn and Poison shot abilities deal damage over time as they should
- Stun ability now stuns enemies
- Spike traps deal damage now
- Spider boss drops webs that slows Lara down
- Keto Hull gets replaced by shards once it's collected as it should
- Broken door animation is fixed
- In-game notifications and upgrade button are fixed
- Gem icon in the revive screen is visible again
- Fixed overlapping text in several windows
- Description for all agile amulets added
- Removed time limit from the in-game shop for gem packs
- Several UI issues fixed
- Sound/music effects fixed
- Several Unhandled Exceptions error pop ups fixed
- Several visual issues, including shrunk Lara, fixed
- Added descriptions to info buttons for several items
- Reward screen now showing rewards gained
- The game won't lock anymore when accessing the store in the offline mode.
0.6.6[]
- Framerate optimizations across different devices for a smoother gameplay experience
- Fixed a bug whereby units got stuck and dealt damage to Lara
- Lara won't get stuck in the early sections of Chapter 1 anymore
- Default weapon gear stats and upgraded outfit stats are now correctly applied after loading a saved account from Google Play.
0.7.0[]
- NEW Exploration rewards for reaching milestones
- An improved Tutorial experience
- Ability balancing changes
- Difficulty balancing changes for Chapters 3-5
- Fair play - Added a pop up informing wrongdoers about an account ban
Fixes[]
General Fixes[]
- When force closing the game you will be able to resume your previous run again
- The game now shows correct Attack and Max HP stats after loading a saved account
- After finishing a run your level will be correctly updated
- Fixed several descriptions, buttons and info texts
- Fixed issues when some players could not access the store
Crafting Fixes[]
- Fixed issue with crafting when players could not craft gear due to a bug that automatically updated gear levels. Since the bug is fixed, the gear will show the correct level now.
- Crafting displays gear information now (stats and abilities)
Ads Fixes[]
- Fixed an issue when some players got a black screen after watching an ad
- Fixed Lara's animation when she is being revived by watching an ad
Gameplay Fixes[]
- Fire breathing turrets' visual effect now correctly matches their hit boxes
- Traps – blades in the Chapter 3 won't get stuck anymore
- The Devil ability screen shows the correct sacrifice number now
- Fixed several rooms when enemies got stuck and still dealt damage
- It won't be possible to accidentally close the reward wheel anymore
- Improved performance when using Lightning shot ability in a room full of enemies
General Performance Fixes[]
- Fixed loading issues
- Fixed several visual bugs, crashes, freezes or issues when Lara gets stuck in a room
- Fixed issues when some players could not save their progress via GooglePlay
Offline Mode Fixes[]
- No more errors when opening in-game messages
- Fixed an issue when some players could not revive Lara with gems and got stuck on the revive screen
Improvements[]
- Store improvements – texts, navigation, buttons, scrolling functionality, timers
- Notifications improvements – text, visuals, timings
- Sound improvements
Abilities Balancing Changes[]
- Increased chance to get Critical master ability
- Increased chance to get Multishot ability
- Removed minor buffs from the level up pool
- Slightly reduced Attack buff
- Slightly reduced Attack Speed buff
Difficulty Balancing Changes for Chapters 3-5[]
- Increased Knifethrower base attack damage
- Shaman fire is introduced sooner, at Stage 3
- Fire Shaman casts Fireballs faster
- Decreased wave spawn and proximity mines' damage
- Fixed swing Axe damage
- Slightly increased enemy damage
0.7.5[]
New Chapter 6[]
- Fly to Greece to visit St. Francis Folly chapel and discover a new Relic piece: Owl Head (Revive with increased Attack power).
- Bunch of new enemies
- 3 new abilities:
- Fury: Increase Damage while at low HP.
- Rage: Increase Attack Speed while at low HP.
- Agility: Increase Extra Dodge while at low HP.
Daily Dash Challenges[]
- Complete Daily challenges
- Achieving your Daily Challenges grants Dash Stamps
- To unlock Weekly Dash Crate you need certain amount of Dash Stamps
Workshop[]
- Get some extra materials for gear upgrades without breaking a sweat The Workshop picks a random Gear from your inventory and generates Ores for that equipment
- Ores are produced on timely cycle
- Cycles slow down over time by working on the same equipment.
- To change the gear material and to refresh the cycle, all you need is to collect the accumulated Ore.
Fixes[]
- Gameplay - Fixed issue when freezing the spider boss made it possible to finish the room before it split
- Gameplay - projectiles won't be blocked by traps anymore
- Graphics – the light/shadow effects on certain devices were fixed
- Ability – Invincibility description is fixed
- Devil – no more crashes
- Ads – fixed unresponsive button and game freezing after watching an ad
- Animations - Fixed several transition animation when Lara moves from room to room
- Tutorial - players won't get stuck anymore
- Fixed a bunch of other smaller bugs and improved FPS on some devices.
0.8.0[]
Android: Available countries: Thailand, Philippines, Sweden, Australia, Ireland
iOS: Thailand
Relic System Update[]
- Relic distribution has changed in the Chapters. From now on your Relics are tied to a country Lara can travel to (currently it's Peru and Greece) to not just specific Chapters. You can check the available Relics in each chapter's description.
- Not every puzzle room will have a Relic, it's up to a chance.
- The further you progress through the chapters the higher the probability that you discover a Relic piece. This means that you will have a highest chance to find a Relic piece in Chapter 5 in Peru than in chapters 1-4.
- Effects changes:
New Features[]
- Daily login rewards!
- New exciting rewards waiting for you to claim every day, without any grind or sweat.
Balancing Changes[]
- Daily Dash challenges balancing – More reasonable tasks
- Outfit – increased HP per level, reduced Attack bonus
- Gear – Light Supply - dodge chance decreased
- Gear – Long Range Ammo - dodge chance decreased
- Ability – Dodge Master – trigger chance decreased to avoid OP situations in the future
- Ability – Crit Master – trigger chance decreased, removed limitation on how many times it can be triggered
- Devil – removed minor buffs
- Levels – added Treasure chest one Stage before bosses (except of the final boss for each chapter)
- Levels – some stages were swapped
- Enemies – Rats – increased idle time
- Enemies – Spiders – their speed is reduced in the tutorial
Fixes & Improvements[]
- Tooltip improvements
- Improvements in the initial stages of the game
- Loading - The initial assets downloading is now faster as it will be done that during the first few minutes of the gameplay. This means that the game might run a bit slower at first.
- Text - fixed several pop ups, descriptions and tool tips
- Ads
- No shards at the end of a run
- Fixed several pop-ups (Unhandled exceptions, Server Error 1 pop ups, etc.) Updated abilities descriptions UI fixes
- Fixed the issue with Spider boss that will allow to continue to the next room between it splits
- Fixed issue with Nova ability using grenades instead of projectiles in certain situations
- Fixed some accounts that were stuck in Tutorial
- Fixed some abilities that were constantly repeated in the Wheel
- Fixed several instances when linking an account to google play did not work
- Fixed a bug when enemies are killed by damage over time effect but did not trigger Nova
- Fixed Lara focusing on an enemy despite an object in between blocking the view
- Fixed Tendril Plant's damage
NOTE: All Relics' levels will be reset. Compensation via an in-game message.
0.8.5[]
Improvements[]
- Tutorial now provides better first time experience
- Description, tool tips and graphic improvements were added
- Graphics improvements – Stages, icons, health bars are not covered anymore, Lara's model in the hub has better quality now, Nova ability, etc.
- Log in calendar – text, visuals improvements
- Puzzle rooms in the first Chapters got several small improvements
- Visibility – several types of enemies now have better visibility and don't blend into the environment
Balancing Changes[]
- Daily Dash tasks are now more balanced and achievable
- Some Daily Dash tasks were removed – clear room in 2 minutes, Achieve low accuracy, etc.
- Blueprints are removed from the crates
- Gear HP increased to scale better with Attack
- Gear Attack now follows the rarity system (Gear attack base/upgrade by rarity)
- Gear upgrade balancing changed levels 1-10 upgrade costs to 2 materials and 500 coins as base, levels 11-20 upgrade cost changed to 7 materials
- Decreased Account XP requirements and slightly increased gems drop in the first runs
- Lowered damage and HP of enemies in the first few Chapters
- Added Lucky Wheel after every final boss of every Chapter
- Free coin pack now increases as you clear Chapters
- Free coin pack is now available for ads
Enemies[]
- Giant spider is now immune to all crowd control effects
- Recalibrated mobs hit box area when Lara bumps into them
- Bat swarm boss now spawns bats more often
- Bat swarm boss HP was recalculated
- Baby Golem, Archers and Wolves now attack faster and are less idle
Fixes[]
- Notifications – several notifications are fixed
- Lucky wheel – fixed the exploit
- Boss – When using freeze ability the Devil will not appear before defeating the Spider Boss
- Relics – Bonus for completing a relic will now be correctly applied
- Gameplay – Lara won't get stuck in the puzzle room anymore (Chapter 5, Stage 6)
- Error pop ups – fixed
- Server loading times – opening crates and upgrading should be much faster now
- Tooltips – tons of descriptions fixed
- Gameplay – Lara will target enemies better, especially in Ch2/stage16 and CH1/Stage14
- Gameplay – Lara won't be able to get hit while jumping between jumping spots
- Dismantling & Fusing – fixed the refund ratio
- Milestones – collect buttons now have bigger hitboxes
- Black screen – no more black screen after watching an ad
- Daily Dash – menu is not reloading by opening and closing the pop up every time
- Ability – Arcane Lightning is exclusive to a Demon offer
0.8.6[]
- Daily Login Calendar won't trigger Unhandled exception pop up again and players should have the correct calendar again.
- Free Coins pack now gives out the correct amount of coins.
- No more Unhandled exception pop up in the Spider boss stage.
- Lara can't transition into the next stage before she kills the Spider boss.
- Few devices were added into the group with lower game graphics to improve their FPS.
0.9.0[]
New Content[]
- Intro narrative sequences featuring voice-over work from someone you might just recognize!
- Chapter 7, Colosseum and unlock Leach, Invincibility and Dodge Master abilities
- Mummified Cat Relic – Upon reviving, Lara instantly gains ultimate's charges
- Mummified Cat head – Lara revives with extra health
- Mummified Cat torso – Lara revives with extra attack power
- Mummified Cat base – Lara revives with extra attack speed
- Bomber Outfit – Ability: Burn shots, 4 perks
- Gain +50 attack
- Gain 2% attack against flying enemies
- Extra +10% critical dmg
- Gain +2% Attack power
- Classic Outfit - Added 4 perks
- Gain +50 attack
- Gain +2% attack against flying enemies
- Extra +10% Critical dmg
- Gain +2% Attack power
- Ring abilities
Changes[]
- Scion is becoming the main interest for Lara on her Tomb Raider Reloaded adventures. This means that the current Scion Relic is visually replaced by the Torc of Embitterment.
- Visual improvements to environments in the first chapters
- Improved descriptions
Balancing Changes[]
- Poison now stacks 10x instead of only 5x
- Poison damage is reduced from 20% to 10% (max damage is not changed)
- Health orb healing is reduced
- Lara's HP and damage, Enemies' HP and damage, gear stats, relics' stats are increased 5x. The gameplay difficulty won't change because of this, just all numbers will look higher.
- Relics - Upgrade cost is now coherent across all Relics
- Boss - Velociraptor room in chapter 4 was enlarged
- Boss - Added a padlock on a door as an indicator of an upcoming boss stage
- Chapter abilities – Swapped unlocked abilities in chapter 5 and 7, Burn shots were added to chapter 3
- Enemies - Wyverns marked as flying enemies
- Rewards - Exploration rewards and 7 day login calendar now provide pieces to unlock the Bomber Outfit
Fixes[]
- Fixed Daily Dash Mystery chest being claimable before collecting required amount of points
- Fixed freezes, connection issues and black screen after watching ads
- Fixed issues with the Login calendar and players that have logged in at least once for 21 days should get the 28 day calendar
- Spider boss is fixed
- Fixed Daily Dash challenges and all flying enemies and Bosses are counted correctly
- Fixed several Unhandled exception pop ups
- Free coins pack cannot be claimed twice in a day
- Fixed sever Tool tips
- Performance optimizations
- Small visual fixes
0.9.1[]
Fixes[]
- Restores progress of the Torc of Embitterment relic, but keep in mind that any progress made between the last update and now will be annulled.
- No more error pop ups after watching ads
- Enemies don't pass through walls in chapter 7 anymore
- Added a gem wheel at the end of chapter 7
- Removed randomly located blades in the environment in chapter 7
- Corrected the amount of coins in the coin wheel in chapter 7
- Removed random blades popping up in the environment in chapter 7
0.9.2[]
- It has only minor technical changes that have no impact on your experience but will greatly help to improve the games FPS in the future.
0.10.0[]
New[]
- Angel and Devil were replaced by two well-known characters!
- Lot of visual improvements for icons, skill effects, Bomber outfit and the Lucky Wheel
Balancing Changes[]
- Chapter 7's rooms got an overhaul
- Angel rooms in chapter 3 are reduced from 5 to 2
- Added Crates and Manuals to Lucky Wheels
- Swing axes oscillation is reduced
Fixes[]
- Daily Dash points will be correctly counted in the last two unlocked chapters again
- Relic bonus is now clearly visible
- Plane's shadow between chapter 5 & 6 moves again
- Rewards on the reward screen will be scroll-able
- Chapters' titles on certain screens were fixed
- Narrative is temporarily removed, it will be back after some visual tweaks.
0.11.0[]
- We're introducing a new character
- Added News as a pop-up
- Offers are now provided after completing chapters
- Added support for additional languages (French, Italian, German, Spanish, Portuguese)
Changes[]
- Improved arrow traps to make it easier to see the direction they're firing
- Improved the game tutorial
- Reduced Trap Damage for Chapter 1 early hazard rooms
- Scaled boss lock health to compensate for leveling up
Fixes[]
- Rewards from the wheel are now visible in the final reward screen
- Jump pads can now be used even after an enemy uses it
- Classic outfit perk is added only once in a run and therefore shows proper hp
- Removed extra tiles in several levels
- Fixed fire effects appearing in certain hazard rooms
- Map creatures drawings now visually fit the chapters
0.12.0[]
- New consumable Scrolls that boost Coins and Shards gained in a run. Unlocked after chapter 3 and can be found as a Daily Dash reward.
Improvements[]
- Relic bonus for collecting all pieces has better visibility
- Added new blizzard effects in chapter 1
- Small tutorial gameplay changes to improve the first game experience
Gameplay Changes[]
- Health of the Statue boss in chapter 1 was reduced by 25%
- Health of some enemies in chapter 1 was also reduced
- Invincibility shield now triggers when you complete a stage, blocking any residual damage from enemies
Fixes[]
- Fixed the issue with Daily Dash chest being claimable before the required amount of points was collected
- Fixed repeating spikes' animation and hitbox timing which caused no damage being taken
- Relics now have all perk icons set up
- Fixed an issue with snow the pillars, causing enemies to get stuck when trying to get to Lara
- Fixed an issue where the minor and major version of the same ability displayed in the same choice
- Fixed the D12 calendar reward on 28D calendar to match the display with the reward content
- Fixed a bug where Lizard Giant's locator is attached to the wrong bone, causing it to shoot in unexpected directions
- Invulnerability is triggered while Lightning Strike ultimate is in effect, but correctly no longer lasts after the casting is finished
- Fixed issues when Lara's outfit or gear assets were not showing
- Fixed wrong visual symbol for a puzzle
- Fixed Lucky wheels showing incorrect amounts of coins
0.12.1[]
Fixes[]
- Fixed an issue when players get stuck on loading screen (iOS)
- Fixed server error that sometimes occurs when loading the game
- Fixed an occasional error on personal offer post completing a run
- Fixed an exploit with shards in the puzzle rooms
0.13.0[]
- New Chapter 8 "Midas' Palace" with exciting new bosses
- New abilities: Damage Surge, Attack Speed Surge, Critical Chance Surge
- Added a random chance to refresh list of abilities offered at level up, once per run
- Daily Calendar rewards now sometimes provide offer to double the reward by watching an ad
- Discount in now offered when purchasing multiple crates in a row from the shop
- Improved server performance
- fixed several bugs
0.14.0[]
New[]
- Added Revive scrolls
- Added information about perks and consumables in the pause menu during a run
Changes[]
- Daily Dash can be completed in ANY of the chapters, no more restrictions
- Daily Dash – removed accuracy challenge
- Major Shard scroll grants 100% bonus now
- Lion Giant's summoning move now happens only after at least one lioness is killed
- Winston now appears from chapter 3 already
- Consumables unlock in chapter 3
Changes (chapter 1&2)[]
- Health drop increased
- Mini boss in chapter 1 was removed
- Difficulty was lowered for chapter 2
- Chapter 2 and Chapter 3 new abilities unlocks are swapped
Fixes[]
- Some players on Android 12 were not able to login, this has now been fixed
- Fixed occasional crash after finishing a chapter run and prompted with the reward screen
- Fixed some error prompts when loading the game
- Fixed some visuals in the narrative sequence
- Fixed Workshop transition screen
- Fixed a ground trap overlapping the wheel in chapter 5
- Fixed issue when the same ability shows after an ad
- Fixed camera zooms on Anaya when interacting with Winston
- Fixed a relic animation
- Fixed pop up when crafting to be more clear and understandable
- Fixed an issue where Lioness's AI doesn't transition to non-idle states when being summoned
0.14.1[]
- Fixes with some background optimizations.
0.15.0[]
- A new relic: Chalice of Torment has been added.
- Treasure Scarabs now appear in Mountain Caves and Lost Valley.
- Various bug fixes, balance changes, and visual effect improvements.
- Localization Updates.
- More events.
0.16.0[]
- New "Adventure event".
- Updates to the "Zone Event".
- Added more polish to chapters 1-4.
0.17.0[]
- New Tomb Raider Reloaded splash screen
- The Andes Mountains Adventure event has been added for new players
- Zone Buffs added to Temple of the Sun Event
- Rate My App added for players in Australia
0.17.1[]
- Fixed bug where Campaign tickets don't replenish while the game is closed
0.18.0[]
New Content[]
- New weapons – Uzi and AK
- New masks: Incinerate & Backflip
- Dialogs for new players (a/b test)
- Daily Discoveries for new players – special quest system for the first few days in the game
- Zone event – New moon temple environment
- NPC dialogue added
Balancing[]
- Muiltishot no longer duplicates Spreadshot's extra projectiles
Fixes[]
- Added a new collision mask check so spiders don't spawn on top of webs and cause circle world collision errors
- Wyverns are now grounded during idle and shoot animations, they cant be pushed inside walls
- Fixed a few rooms with walls instead of spikes
- Fixed issues with loading the game when the local language is set to Thai
- Fixed black bar in menu on certain devices
- Some abilities have been renamed!
0.18.1[]
- This update fixes several issues.
0.19.0[]
New[]
- New Daily Discoveries icon in the main menu
- Added new rewards to Daily Discoveries (Assault Rifle R, Shotgun E)
- Added new quests to Daily Discoveries
Balancing[]
- Reduced difficulty for chapter 3 and 4
- Fire statue duration reduced from 90 to 40 frames
- Increased wave timer in some of the Stages
- Reduced number of Shamans (fire) and Bears in waves
- Daily Dash unlocks on Day 5 after completing chapter 3 now
Improvements[]
- Improved FPS in the Anaya Stages
- Improvements to the tutorial
- FPS performance in chapter 3
Fixes[]
- Fixed some error pop ups in chapter 1
- Fixed text issues in Daily Discoveries and Daily Dash
- Fixed spider mini boss error
- Fixed errors in Anaya's stages with jump pads
- Legendary shotgun's close-range blue blast FX now matches its hitbox size
- Fixed an issue where the adventure outro popup is not recycling event stickers
- Fixed an issue where players' previous adventure event milestone progress is retained in the new adventure event
0.20.0[]
- Tasks and rewards for Daily Discoveries have been updates
- Milestone reward interface has been improved
- Performance improvements during end-of-stage loot collection
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