Savegame Crystal

Save Crystal is a game mechanic in Tomb Raider and in Tomb Raider III: Adventures of Lara Croft in the PlayStation version of the games.

In Tomb Raider these crystals were stationary, and one time use.

In Tomb Raider III the crystals are collectible, and can be used anywhere and anytime.

The save crystals make their return in Nintendo Game Boy Color games: Tomb Raider, and Tomb Raider: Curse of the Sword. These crystals are stationary, and have unlimited uses.

Save crystals are also used in Tomb Raider: Underworld mobile Java game, where they are, checkpoint markers. They are stationary and reappear after little time once used by moving over them.

Trivia

 * On PC version of Tomb Raider III the Save Crystals were replaced with stationary one-use Medi Crystals.