Talk:Tomb Raider (2013)/@comment-65.223.58.226-20130313002741/@comment-7171206-20130331011942

Well there's a reason that the older ones didn't sell well. It was just too based on puzzles. I really think that everything was balanced well. The puzzles may be too easy but it doesn't make the game that bad. Brain-rotting is something to call Call of Duty, not this. At least this embraces stealth and makes you try to think how to approach it without being alerted while in CoD it's just blow up a door, go in the house, and shoot everything that moves AND all that's doesn't move.