Rise of the Tomb Raider

Rise of the Tomb Raider is the 2015 sequel to the 2013 reboot of the Tomb Raider franchise from developer Crystal Dynamics and publisher Square Enix. This will be the eleventh Tomb Raider game. The game is slated for a November 10th 2015 release.

Microsoft Announced At E3 2015 that Rise of the Tomb Raider will be a timed exclusive release for both the Xbox 360 and Xbox One on November 2015.

Square Enix later revealed the PC, version would arrive Early 2016 via Steam and PS4 would arrive Holiday 2016. There has been no word on a PlayStation 3 version.

Story
In her first adventure, Lara Croft was forged into a true survivor, but she glimpsed a deeper, secret world. In the next chapter of her journey, Lara must use her survival skills and wits and ultimately accept her destiny as the Tomb Raider.

After she encountered an immortal being, Lara spent a year researching eternal life to both understand and prove what she saw. This research leads on her on a quest to find Kitezh, a mythical city both founded and lost in what is now Russia's Siberian tundra.

Characters

 * Lara Croft
 * Samantha Nishimura
 * Jonah Maiava
 * Joslin Reyes

Levels
Siberian Wilderness ( probably first mission)

Gameplay
The gameplay is similar to the previous game, however there are many new mechanics and abilities added.

Combat
Lara now has access to multiple weapons of different types, such as bows, pistols. All can be changed according to the players preference. Salvage is once again used to upgrade weapons. See below

Melee combat has been added to. Lara know has access to a knife, and can tackle enemies, as well as drop on them from trees.

Lara's health no longer auto regenerates. Severe injuries will need to be treated with bandages, made from salvaged cloth.

Stealth has been revamped, as Lara can now hide from animals as well as humans. Lara can also climb trees and hide in foliage to avoid detection by enemies.

Swimming returns to the franchise, having been absent since Tomb Raider Underworld.

Salvage
Salvage is once again used to upgrade weapons, However, now Lara will have to collect specific materials around the environment such as deer skin, to craft certain items/upgrades. Some materials can only be found in exotic destinations, at a specific time of the day and possibly in specific parts of the destination.

Collectibles
To be added.

Multiplayer
It is unknown if multiplayer will return.

To be added.

Gametypes
To be added.

Weapons/Skills
According to the concept art release for the Game Informer feature on the up-coming game Lara is so far expected to carry:


 * Maple bow and iron-head arrows,
 * Negant Russian revolver,
 * Snap glow sticks,
 * Carabiners,
 * Soviet tactical Combat Knife,
 * Aluminium pry/climbing axe.

Playable Characters
Lara Croft

Maps
To be added.

Launch/Default
To be added.

DLC
To be added.

Demo Game-play

Released on June 15th, there is a demo game-play based on probably the first mission in Rise of the Tomb Raider, " Siberian Wilderness". This demo game-play was released only for X-box exclusive.

Spoiler alert!

In this demo game-play, Lara along with Jonah are climbing a snowy mountain in order to reach some kind of city although a avalanche comes and separates Jonah from Lara. When Lara manages to dig herself out of the snow she tells Jonah through her radio to not try look for her. Lara sees that the storm that caused the avalanche still hasn't gone and she settles for the night in a small campsite she creates along with the bow. While sleeping, Lara is awaken by her radio in which she hears that a bunch of henchmen from Trinity are around the forest killing anything moving. Before a henchmen reaches Lara's campsite she climbs up a tree and kills him. After going around the forest and killing the henchmen, Lara retrieves a radio where another henchmen is talking but then it sounds like he is killed by a bear. Then again Lara goes around the forest in order to find the ruins of the lost city she is looking for. She arrives in some part of the forest and sees a henchmen's dead body when a bear comes out of a cave and starts attacking Lara. Lara runs through the forest but then is injured by the bear and throws her off a small rock. While bandaging her wound she sees some kind of military base down the rock she is standing. She decides she wants to go there but she's got to go through the cave the bear came out from. Lara settles in another camps near the bear's cave and then she decided to engage the bear into a fight in order to get inside the cave. After killing the bear she will go through the cave and will stop when she reaches a certain point and then it will be the end of the demo game-play.

To see the demo game-play, here's a link to it:

https://www.youtube.com/watch?v=BVHPS_RVtQQ

Links

 * Gaming Bolt "Rise of the Tomb Raider" page
 * Game Informer page
 * Crystal Dynamics confirms New Game Engine

Development
The game is currently in development.

Music
To be added