Thread:KillerZ/@comment-68.5.136.163-20200323204140/@comment-68.5.136.163-20200324032157

The T.rex in the first Tomb Raider originally takes 5 shotgun shells, while after the save, it takes either 8 or 9 SG shells. Or the bear; before it only take 1 SG shell, after the save it takes two. Another example is that those men you fight at the last level of TR2 originally takes 2 of the SG shells, then after saving, they take 3. I'd assume TR3 has the same feature (the rest of the classic era TR game may have it too), but I haven't tried yet, because some enemies in that game already have immense health.