Skills

Skills are a feature in the Survivor Timeline, beginning with Tomb Raider.

Skill points are earned by earning experience points (XP), which can be earned through combat (With bonus XP awarded for headshots, stealth kills and executions), hunting, Exploration, raiding tombs, collecting artifacts (with bonus XP awarded for examining them closer) and story progression.

Tomb Raider
Skills can be upgraded at camps by spending skill points. Each skill takes one skill point to master (unlock).

Skill levels
Depending on how many skill points have been spent so far, Lara will have a skill level. Each skill requires a certain skill level to unlock. The skill levels are as follows:

Passive skills: Reaching Hardened allows Lara to use her Climbing Axe as a melee weapon.

Skill Trees
Skills are divided into three categories: Survivor, Hunter, and Brawler.

Survivor
Survivor skills are more passive skills that are mostly to do with traversal, exploration and looting.



Hunter
Hunter skills are used to increase Lara's skill with her ranged weapons.

Brawler
Brawler skills are used to increase Lara's proficiency, in melee combat, and maximum health.

The Brawler skill tree isn't unlocked until the player reaches the Base Camp at the Base Approach.

Multiplayer
The Multiplayer offers a variety of different skills, all of which are passive in nature; once selected, they are always active.

Offensive Skills

Survival Skills

Rise of the Tomb Raider
The skill XP and skill system returns in Rise of the Tomb Raider, featuring than double the number of skills.

In addition to unlocking skills by spending skill points, some skills are rewarded for completing challenge tombs.

Trivia

 * The Decision to include weapon skills as a rewards for completing challenge tombs in Rise of the Tomb Raider was possibly a response to the online communities making jokes about the fact ancient Tombs would contain parts for modern weaponry, as is the case in Tomb Raider.