Savegame Crystal

Savegame Crystal (aka: Save Game Beacon ) is a game mechanic in Tomb Raider and in Tomb Raider III: Adventures of Lara Croft in the PlayStation version of the games. They are mostly stationary revolving diamonds throughout the games.

Appearances
In Tomb Raider these crystals were stationary, and one time use.

In Tomb Raider III the crystals are collectible, and can be used anywhere and anytime.

The Savegame Crystals make their return in Nintendo Game Boy Color games: Tomb Raider, and Tomb Raider: Curse of the Sword. These crystals are stationary, and have unlimited uses.

Savegame Crystals are also used in Tomb Raider: Underworld mobile Java game, where they are checkpoint markers. They are stationary and reappear after little time once used by moving over them.

Trivia

 * On PC version of Tomb Raider III the Savegame Crystals were replaced with stationary one-use Medi Crystals.