Lara Croft: Relic Run

Lara Croft: Relic Run is an adventure runner, Relic Run offers a massive amount of diversity in play, allowing for seamless transitions between acrobatic-inspired running, combat, vehicles, and epic boss fights, including but not limited to the return of the infamous T-Rex.

Crystal Dynamics and Square Enix have been working with the talented team at Simutronics,‏ who are developing it. Lara Croft: Relic Run is free-to-play, launching on iOS, Android, and Win8 Phone for a global release in the May 28, 2015

With the release of version 1.5.68 on 14 October 2015, which also made the third area Mountain Pass now available, the gameplay was changed.

Story
A shadowy conspiracy threatens the world, only Lara Croft is equipped to unearth the truth. Carter Bell has gone missing, leaving behind a trail of relics. Lara Croft tracks Carter to a Jungle Temple in Cambodia and then to Desert Ruins in Sahara. The relics all connect to Rahu, an evil asura, who seems to be a real threat to the world. After the Desert Ruins, Lara tracked Carter to Himalayas Mountain Pass.

Main Characters

 * Lara Croft
 * Carter Bell

Enemies

 * T-Rex
 * Manticore
 * Giant Ice Spider
 * Oni Demon

Original Version
The game starts in the Jungle Temple area, the first of three endless and randomly generated areas with each to have 20 relics to find randomly as well. When 15 relics had been reached, it unlocked the next area, the Desert Ruins.
 * Jungle Temple
 * Desert Ruins

In the levels were different items to collect, like coins, gems, treasure maps and magnifying glasses to fill the display on the top left side. A random relic appeared when the display was full and the level was completed when the relic had been collected.

Updated Version 1.5.68
While the first release of the game was endless, with the release of version 1.5.68 on 14 October 2015, which also made the third area Mountain Pass now available, the gameplay was changed. A sitemap has been added, where all of the three areas now feature 40 levels, with 20 of them having relics to find, not randomly anymore, and other individual tasks. Infinite run is no longer the default, but as an option available on the level after 20 of 40 levels have been completed. Purchasable updates were enhanced with new clothes and a new weapon Minigun was added to the ingame store. One can also now save the found clues, each costing 1 gem, if not able to catch them all in one run. Random obstacles on the road seem to be remove in favor of speeding the run.
 * Jungle Temple
 * Desert Ruins
 * Mountain Pass

In the levels are still different items to collect, like coins, gems and mainly magnifying glasses, with the treasure maps having been removed since the sitemap itself is available, to fill the display on the top left side. Now each of the areas, Jungle Temple and Desert Ruins, have to be fully completed and 20 relics to have found to reach the next area. The levels are now completed, when the display with now individual tasks and relics have reached for at least the first til third time, reaching at least one of three possible stars.

Gameplay
Lara is automatically running forward, while the player has the option, via wiping action over the screen of the Smartphone or Tablet, to make evasive movements like jumping, ducking or moving to sides to bypass obstacles such as columns, tree roots or holes on the ground. One single mistake leads Lara to die and the level has to start all over.

Next to running passages, there are driving and shooting parts. In the shooting part, Lara is still automatically running, but you don't have to bypass obstacles, but kill enemies. Lara's health gets reduced and a health display can be seen only in this part.

Trivia

 * In the dressing settings, when you click twice on three of Lara's outfits (Standard, Area 51 and Christmas), where she's holding her iconic guns, they disappear during the second click. A bug or a possible cheat code?