Talk:Divine Source/@comment-24460960-20200522154135

I've always been really disappointed by the fact that Rise was so cliche in its ending. Incredibly powerful ancient artefact gets destroyed because "it's not meant for humans". Honestly, this type of tropey ending is so played out and boring.

Obviously you shouldn't reveal an artefact of such power to the damn public (Lara's naivety/thickness in thinking that was a good idea is astounding), but it would have been really cool to maybe have gone for a different ending in which Lara manages to escape with the Source, keeps it to herself and maybe makes herself immortal with it. That would have been a substantial ending which would have been a fresh trope-defying take on the cliche treasure-hunt story. It would have given us a much more interesting future for the franchise in terms of gameplay and story as well.