MediaWiki:Common.js

/* Any JavaScript here will be loaded for all users on every page load. */

/* Any JavaScript here will be loaded for all users on every page load. */

/**************************************************************/ /* sliders using jquery by User:Tierrie in Dragon Age Wiki */ /**************************************************************/ mw.loader.using(['jquery.ui.tabs'], function {   $(document).ready(function { var $tabs = $("#portal_slider").tabs({           fx: {                opacity: 'toggle',                duration: 100            }        }); $("[class^=portal_sliderlink]").click(function { // bind click event to link           $tabs.tabs('select', this.className.replace("portal_sliderlink_", ""));            return false;        }); $('#portal_next').click(function {           $tabs.tabs('select', ($tabs.tabs('option', 'selected') == ($tabs.tabs('length')) - 1) ? 0 : $tabs.tabs('option', 'selected') + 1); // switch to next tab           return false;        }); $('#portal_prev').click(function { // bind click event to link           $tabs.tabs('select', ($tabs.tabs('option', 'selected') === 0) ? ($tabs.tabs('length') - 1) : $tabs.tabs('option', 'selected') - 1); // switch to previous tab           return false;        }); }); });

// ************************************************** // Experimental javascript countdown timer (Splarka) // Version 0.0.3 // ************************************************** // // Usage example: // //  Only January 01 2007 00:00:00 PST until New years. // //  Javascript disabled. function updatetimer(i) { var now = new Date; var then = timers[i].eventdate; var diff = count=Math.floor((then.getTime-now.getTime)/1000); // catch bad date strings if(isNaN(diff)) { timers[i].firstChild.nodeValue = '** ' + timers[i].eventdate + ' **' ; return; } // determine plus/minus if(diff<0) { diff = -diff; var tpm = 'T plus '; } else { var tpm = 'T minus '; } // calcuate the diff var left = (diff%60) + ' seconds'; diff=Math.floor(diff/60); if(diff > 0) left = (diff%60) + ' minutes ' + left; diff=Math.floor(diff/60); if(diff > 0) left = (diff%24) + ' hours ' + left; diff=Math.floor(diff/24); if(diff > 0) left = diff + ' days ' + left timers[i].firstChild.nodeValue = tpm + left; // a setInterval is more efficient, but calling setTimeout // makes errors break the script rather than infinitely recurse timeouts[i] = setTimeout('updatetimer(' + i + ')',1000); } function checktimers { //hide 'nocountdown' and show 'countdown' var nocountdowns = getElementsByClassName(document, 'span', 'nocountdown'); for(var i in nocountdowns) nocountdowns[i].style.display = 'none' var countdowns = getElementsByClassName(document, 'span', 'countdown'); for(var i in countdowns) countdowns[i].style.display = 'inline' //set up global objects timers and timeouts. timers = getElementsByClassName(document, 'span', 'countdowndate'); //global timeouts = new Array; // generic holder for the timeouts, global if(timers.length == 0) return; for(var i in timers) { timers[i].eventdate = new Date(timers[i].firstChild.nodeValue); updatetimer(i); //start it up  } } addOnloadHook(checktimers); // ************************************************** // - end -  Experimental javascript countdown timer // **************************************************