Tomb Raider Reloaded/Update History

The Update History of Tomb Raider Reloaded.

0.6.5

 * From now on you can save your progress via Google Play games in the game settings menu.
 * Ultimate bar now appears after upgrading your equipment
 * Various crashes and freezes are fixed in different parts of the game
 * No more errors when upgrading your gear
 * Epic/Legendary shotgun ability is now working properly
 * Spear deals the right amount damage now
 * Burn and Poison shot abilities deal damage over time as they should
 * Stun ability now stuns enemies
 * Spike traps deal damage now
 * Spider boss drops webs that slows Lara down
 * Keto Hull gets replaced by shards once it's collected as it should
 * Broken door animation is fixed
 * In-game notifications and upgrade button are fixed
 * Gem icon in the revive screen is visible again
 * Fixed overlapping text in several windows
 * Description for all agile amulets added
 * Removed time limit from the in-game shop for gem packs
 * Several UI issues fixed
 * Sound/music effects fixed
 * Several Unhandled Exceptions error pop ups fixed
 * Several visual issues, including shrunk Lara, fixed
 * Added descriptions to info buttons for several items
 * Reward screen now showing rewards gained
 * The game won't lock anymore when accessing the store in the offline mode.

0.6.6

 * Framerate optimizations across different devices for a smoother gameplay experience
 * Fixed a bug whereby units got stuck and dealt damage to Lara
 * Lara won't get stuck in the early sections of Chapter 1 anymore
 * Default weapon gear stats and upgraded outfit stats are now correctly applied after loading a saved account from Google Play.

0.7.0

 * NEW Exploration rewards for reaching milestones
 * An improved Tutorial experience
 * Ability balancing changes
 * Difficulty balancing changes for Chapters 3-5
 * Fair play - Added a pop up informing wrongdoers about an account ban

Fixes General Fixes
 * When force closing the game you will be able to resume your previous run again
 * The game now shows correct Attack and Max HP stats after loading a saved account
 * After finishing a run your level will be correctly updated
 * Fixed several descriptions, buttons and info texts
 * Fixed issues when some players could not access the store

Crafting Fixes
 * Fixed issue with crafting when players could not craft gear due to a bug that automatically updated gear levels. Since the bug is fixed, the gear will show the correct level now.
 * Crafting displays gear information now (stats and abilities)

Ads Fixes
 * Fixed an issue when some players got a black screen after watching an ad
 * Fixed Lara's animation when she is being revived by watching an ad

Gameplay Fixes
 * Fire breathing turrets' visual effect now correctly matches their hit boxes
 * Traps – blades in the Chapter 3 won't get stuck anymore
 * The Devil ability screen shows the correct sacrifice number now
 * Fixed several rooms when enemies got stuck and still dealt damage
 * It won't be possible to accidentally close the reward wheel anymore
 * Improved performance when using Lightning shot ability in a room full of enemies

General Performance Fixes
 * Fixed loading issues
 * Fixed several visual bugs, crashes, freezes or issues when Lara gets stuck in a room
 * Fixed issues when some players could not save their progress via GooglePlay

Offline Mode Fixes
 * No more errors when opening in-game messages
 * Fixed an issue when some players could not revive Lara with gems and got stuck on the revive screen

Improvements
 * Store improvements – texts, navigation, buttons, scrolling functionality, timers
 * Notifications improvements – text, visuals, timings
 * Sound improvements

Abilities Balancing Changes
 * Increased chance to get Critical master ability
 * Increased chance to get Multishot ability
 * Removed minor buffs from the level up pool
 * Slightly reduced Attack buff
 * Slightly reduced Attack Speed buff

Difficulty Balancing Changes for Chapters 3-5
 * Increased Knifethrower base attack damage
 * Shaman fire is introduced sooner, at Stage 3
 * Fire Shaman casts Fireballs faster
 * Decreased wave spawn and proximity mines' damage
 * Fixed swing Axe damage
 * Slightly increased enemy damage

0.7.5
New
 * Fly to Greece to visit St. Francis Folly chapel and discover a new Relic piece: Owl Head (Revive with increased Attack power).
 * Bunch of new enemies
 * 3 new abilities:
 * Fury: Increase Damage while at low HP.
 * Rage: Increase Attack Speed while at low HP.
 * Agility: Increase Extra Dodge while at low HP.

Daily Dash Challenges
 * Complete Daily challenges
 * Achieving your Daily Challenges grants Dash Stamps
 * To unlock Weekly Dash Crate you need certain amount of Dash Stamps

Workshop
 * Get some extra materials for gear upgrades without breaking a sweat The Workshop picks a random Gear from your inventory and generates Ores for that equipment
 * Ores are produced on timely cycle
 * Cycles slow down over time by working on the same equipment.
 * To change the gear material and to refresh the cycle, all you need is to collect the accumulated Ore.

Fixes
 * Gameplay - Fixed issue when freezing the spider boss made it possible to finish the room before it split
 * Gameplay - projectiles won't be blocked by traps anymore
 * Graphics – the light/shadow effects on certain devices were fixed
 * Ability – Invincibility description is fixed
 * Devil – no more crashes
 * Ads – fixed unresponsive button and game freezing after watching an ad
 * Animations - Fixed several transition animation when Lara moves from room to room
 * Tutorial - players won't get stuck anymore
 * Fixed a bunch of other smaller bugs and improved FPS on some devices.

0.8.0
Android: Available countries: Thailand, Philippines, Sweden, Australia, Ireland. iOS: Thailand.

Relic System Update
 * Relic distribution has changed in the Chapters. From now on your Relics are tied to a country Lara can travel to (currently it's Peru and Greece) to not just specific Chapters. You can check the available Relics in each chapter's description.
 * Not every puzzle room will have a Relic, it's up to a chance.
 * The further you progress through the chapters the higher the probability that you discover a Relic piece. This means that you will have a highest chance to find a Relic piece in Chapter 5 in Peru than in chapters 1-4.
 * Effects changes:

New Features
 * Daily login rewards!
 * New exciting rewards waiting for you to claim every day, without any grind or sweat.

Balancing Changes
 * Daily Dash challenges balancing – More reasonable tasks
 * Outfit – increased HP per level, reduced Attack bonus
 * Gear – Light Supply - dodge chance decreased
 * Gear – Long Range Ammo - dodge chance decreased
 * Ability – Dodge Master – trigger chance decreased to avoid OP situations in the future
 * Ability – Crit Master – trigger chance decreased, removed limitation on how many times it can be triggered
 * Devil – removed minor buffs
 * Levels – added Treasure chest one Stage before bosses (except of the final boss for each chapter)
 * Levels – some stages were swapped
 * Enemies – Rats – increased idle time
 * Enemies – Spiders – their speed is reduced in the tutorial

Fixes & Improvements
 * Tooltip improvements
 * Improvements in the initial stages of the game
 * Loading - The initial assets downloading is now faster as it will be done that during the first few minutes of the gameplay. This means that the game might run a bit slower at first.
 * Text - fixed several pop ups, descriptions and tool tips
 * Ads
 * No shards at the end of a run
 * Fixed several pop-ups (Unhandled exceptions, Server Error 1 pop ups, etc.) Updated abilities descriptions UI fixes
 * Fixed the issue with Spider boss that will allow to continue to the next room between it splits
 * Fixed issue with Nova ability using grenades instead of projectiles in certain situations
 * Fixed some accounts that were stuck in Tutorial
 * Fixed some abilities that were constantly repeated in the Wheel
 * Fixed several instances when linking an account to google play did not work
 * Fixed a bug when enemies are killed by damage over time effect but did not trigger Nova
 * Fixed Lara focusing on an enemy despite an object in between blocking the view
 * Fixed Tendril Plant's damage

NOTE: All Relics' levels will be reset. Compensation via an in-game message.

0.8.5
Improvements
 * Tutorial now provides better first time experience
 * Description, tool tips and graphic improvements were added
 * Graphics improvements – Stages, icons, health bars are not covered anymore, Lara's model in the hub has better quality now, Nova ability, etc.
 * Log in calendar – text, visuals improvements
 * Puzzle rooms in the first Chapters got several small improvements
 * Visibility – several types of enemies now have better visibility and don't blend into the environment

Balancing Change
 * Daily Dash tasks are now more balanced and achievable
 * Some Daily Dash tasks were removed – clear room in 2 minutes, Achieve low accuracy, etc.
 * Blueprints are removed from the crates
 * Gear HP increased to scale better with Attack
 * Gear Attack now follows the rarity system (Gear attack base/upgrade by rarity)
 * Gear upgrade balancing changed levels 1-10 upgrade costs to 2 materials and 500 coins as base, levels 11-20 upgrade cost changed to 7 materials
 * Decreased Account XP requirements and slightly increased gems drop in the first runs
 * Lowered damage and HP of enemies in the first few Chapters
 * Added Lucky Wheel after every final boss of every Chapter
 * Free coin pack now increases as you clear Chapters
 * Free coin pack is now available for ads

Enemies
 * Giant spider is now immune to all crowd control effects
 * Recalibrated mobs hit box area when Lara bumps into them
 * Bat swarm boss now spawns bats more often
 * Bat swarm boss HP was recalculated
 * Baby Golem, Archers and Wolves now attack faster and are less idle

Fixes
 * Notifications – several notifications are fixed
 * Lucky wheel – fixed the exploit
 * Boss – When using freeze ability the Devil will not appear before defeating the Spider Boss
 * Relics – Bonus for completing a relic will now be correctly applied
 * Gameplay – Lara won't get stuck in the puzzle room anymore (Chapter 5, Stage 6)
 * Error pop ups – fixed
 * Server loading times – opening crates and upgrading should be much faster now
 * Tooltips – tons of descriptions fixed
 * Gameplay – Lara will target enemies better, especially in Ch2/stage16 and CH1/Stage14
 * Gameplay – Lara won't be able to get hit while jumping between jumping spots
 * Dismantling & Fusing – fixed the refund ratio
 * Milestones – collect buttons now have bigger hitboxes
 * Black screen – no more black screen after watching an ad
 * Daily Dash – menu is not reloading by opening and closing the pop up every time
 * Ability – Arcane Lightning is exclusive to a Demon offer

0.8.6

 * Daily Login Calendar won't trigger Unhandled exception pop up again and players should have the correct calendar again.
 * Free Coins pack now gives out the correct amount of coins.
 * No more Unhandled exception pop up in the Spider boss stage.
 * Lara can't transition into the next stage before she kills the Spider boss.
 * Few devices were added into the group with lower game graphics to improve their FPS.

0.9.0
New Content
 * Intro narrative sequences featuring voice-over work from someone you might just recognize!
 * Chapter 7, Colosseum and unlock Leach, Invincibility and Dodge Master abilities
 * Mummified Cat Relic – Upon reviving, Lara instantly gains ultimate's charges
 * Mummified Cat head – Lara revives with extra health
 * Mummified Cat torso – Lara revives with extra attack power
 * Mummified Cat base – Lara revives with extra attack speed
 * Bomber Outfit – Ability: Burn shots, 4 perks
 * Gain +50 attack
 * Gain 2% attack against flying enemies
 * Extra +10% critical dmg
 * Gain +2% Attack power
 * Classic Outfit - Added 4 perks
 * Gain +50 attack
 * Gain +2% attack against flying enemies
 * Extra +10% Critical dmg
 * Gain +2% Attack power
 * Ring abilities

Changes
 * Scion is becoming the main interest for Lara on her Tomb Raider Reloaded adventures. This means that the current Scion Relic is visually replaced by the Torc of Embitterment.
 * Visual improvements to environments in the first chapters
 * Improved descriptions

Balancing Changes
 * Poison now stacks 10x instead of only 5x
 * Poison damage is reduced from 20% to 10% (max damage is not changed)
 * Health orb healing is reduced
 * Lara's HP and damage, Enemies' HP and damage, gear stats, relics' stats are increased 5x. The gameplay difficulty won't change because of this, just all numbers will look higher.
 * Relics - Upgrade cost is now coherent across all Relics
 * Boss - Velociraptor room in chapter 4 was enlarged
 * Boss - Added a padlock on a door as an indicator of an upcoming boss stage
 * Chapter abilities – Swapped unlocked abilities in chapter 5 and 7, Burn shots were added to chapter 3
 * Enemies - Wyverns marked as flying enemies
 * Rewards - Exploration rewards and 7 day login calendar now provide pieces to unlock the Bomber Outfit

Fixes
 * Fixed Daily Dash Mystery chest being claimable before collecting required amount of points
 * Fixed freezes, connection issues and black screen after watching ads
 * Fixed issues with the Login calendar and players that have logged in at least once for 21 days should get the 28 day calendar
 * Spider boss is fixed
 * Fixed Daily Dash challenges and all flying enemies and Bosses are counted correctly
 * Fixed several Unhandled exception pop ups
 * Free coins pack cannot be claimed twice in a day
 * Fixed sever Tool tips
 * Performance optimizations
 * Small visual fixes

0.9.1

 * Restores progress of the Torc of Embitterment relic, but keep in mind that any progress made between the last update and now will be annulled.
 * No more error pop ups after watching ads
 * Enemies don't pass through walls in chapter 7 anymore
 * Added a gem wheel at the end of chapter 7
 * Removed randomly located blades in the environment in chapter 7
 * Corrected the amount of coins in the coin wheel in chapter 7
 * Removed random blades popping up in the environment in chapter 7

0.9.2

 * It has only minor technical changes that have no impact on your experience but will greatly help to improve the games FPS in the future.

0.10.0
New
 * Angel and Devil were replaced by two well-known characters!
 * Lot of visual improvements for icons, skill effects, Bomber outfit and the Lucky Wheel

Balancing Changes
 * Chapter 7's rooms got an overhaul
 * Angel rooms in chapter 3 are reduced from 5 to 2
 * Added Crates and Manuals to Lucky Wheels
 * Swing axes oscillation is reduced

Fixes
 * Daily Dash points will be correctly counted in the last two unlocked chapters again
 * Relic bonus is now clearly visible
 * Plane's shadow between chapter 5 & 6 moves again
 * Rewards on the reward screen will be scroll-able
 * Chapters' titles on certain screens were fixed
 * Narrative is temporarily removed, it will be back after some visual tweaks.

0.11.0

 * We're introducing a new character
 * Added News as a pop-up
 * Offers are now provided after completing chapters
 * Added support for additional languages (French, Italian, German, Spanish, Portuguese)

Changes
 * Improved arrow traps to make it easier to see the direction they're firing
 * Improved the game tutorial
 * Reduced Trap Damage for Chapter 1 early hazard rooms
 * Scaled boss lock health to compensate for leveling up

Fixes
 * Rewards from the wheel are now visible in the final reward screen
 * Jump pads can now be used even after an enemy uses it
 * Classic outfit perk is added only once in a run and therefore shows proper hp
 * Removed extra tiles in several levels
 * Fixed fire effects appearing in certain hazard rooms
 * Map creatures drawings now visually fit the chapters

0.12.0

 * New consumable Scrolls that boost Coins and Shards gained in a run. Unlocked after chapter 3 and can be found as a Daily Dash reward.

Improvements
 * Relic bonus for collecting all pieces has better visibility
 * Added new blizzard effects in chapter 1
 * Small tutorial gameplay changes to improve the first game experience

Gameplay Changes
 * Health of the Statue boss in chapter 1 was reduced by 25%
 * Health of some enemies in chapter 1 was also reduced
 * Invincibility shield now triggers when you complete a stage, blocking any residual damage from enemies

Fixes
 * Fixed the issue with Daily Dash chest being claimable before the required amount of points was collected
 * Fixed repeating spikes' animation and hitbox timing which caused no damage being taken
 * Relics now have all perk icons set up
 * Fixed an issue with snow the pillars, causing enemies to get stuck when trying to get to Lara
 * Fixed an issue where the minor and major version of the same ability displayed in the same choice
 * Fixed the D12 calendar reward on 28D calendar to match the display with the reward content
 * Fixed a bug where Lizard Giant's locator is attached to the wrong bone, causing it to shoot in unexpected directions
 * Invulnerability is triggered while Lightning Strike ultimate is in effect, but correctly no longer lasts after the casting is finished
 * Fixed issues when Lara's outfit or gear assets were not showing
 * Fixed wrong visual symbol for a puzzle
 * Fixed Lucky wheels showing incorrect amounts of coins

0.12.1
Fixes
 * Fixed an issue when players get stuck on loading screen (iOS)
 * Fixed server error that sometimes occurs when loading the game
 * Fixed an occasional error on personal offer post completing a run
 * Fixed an exploit with shards in the puzzle rooms

0.13.0

 * New Chapter 8 "Midas' Palace" with exciting new bosses
 * New abilities: Damage Surge, Attack Speed Surge, Critical Chance Surge
 * Added a random chance to refresh list of abilities offered at level up, once per run
 * Daily Calendar rewards now sometimes provide offer to double the reward by watching an ad
 * Discount in now offered when purchasing multiple crates in a row from the shop
 * Improved server performance
 * fixed several bugs

0.14.0
New
 * Added Revive scrolls
 * Added information about perks and consumables in the pause menu during a run

Changes
 * Daily Dash can be completed in ANY of the chapters, no more restrictions
 * Daily Dash – removed accuracy challenge
 * Major Shard scroll grants 100% bonus now
 * Lion Giant's summoning move now happens only after at least one lioness is killed
 * Winston now appears from chapter 3 already
 * Consumables unlock in chapter 3

Changes (chapter 1&2)
 * Health drop increased
 * Mini boss in chapter 1 was removed
 * Difficulty was lowered for chapter 2
 * Chapter 2 and Chapter 3 new abilities unlocks are swapped

Fixes
 * Some players on Android 12 were not able to login, this has now been fixed
 * Fixed occasional crash after finishing a chapter run and prompted with the reward screen
 * Fixed some error prompts when loading the game
 * Fixed some visuals in the narrative sequence
 * Fixed Workshop transition screen
 * Fixed a ground trap overlapping the wheel in chapter 5
 * Fixed issue when the same ability shows after an ad
 * Fixed camera zooms on Anaya when interacting with Winston
 * Fixed a relic animation
 * Fixed pop up when crafting to be more clear and understandable
 * Fixed an issue where Lioness's AI doesn't transition to non-idle states when being summoned

0.14.1

 * Fixes with some background optimizations.

0.15.0

 * A new relic: Chalice of Torment has been added.
 * Treasure Scarabs now appear in Mountain Caves and Lost Valley.
 * Various bug fixes, balance changes, and visual effect improvements.
 * Localization Updates.
 * More events.

0.16.0

 * New "Adventure event".
 * Updates to the "Zone Event".
 * Added more polish to chapters 1-4.

0.17.0

 * New Tomb Raider Reloaded splash screen
 * The Andes Mountains Adventure event has been added for new players
 * Zone Buffs added to Temple of the Sun Event
 * Rate My App added for players in Australia

0.17.1

 * Fixed bug where Campaign tickets don't replenish while the game is closed

0.18.0
New Content
 * New weapons – Uzi and AK
 * New masks: Incinerate & Backflip
 * Dialogs for new players (a/b test)
 * Daily Discoveries for new players – special quest system for the first few days in the game
 * Zone event – New moon temple environment
 * NPC dialogue added

Balancing
 * Multishot no longer duplicates Spreadshot's extra projectiles

Fixes
 * Added a new collision mask check so spiders don't spawn on top of webs and cause circle world collision errors
 * Wyverns are now grounded during idle and shoot animations, they cant be pushed inside walls
 * Fixed a few rooms with walls instead of spikes
 * Fixed issues with loading the game when the local language is set to Thai
 * Fixed black bar in menu on certain devices
 * Some abilities have been renamed!

0.18.1

 * This update fixes several issues.

0.19.0
New
 * New Daily Discoveries icon in the main menu
 * Added new rewards to Daily Discoveries (Assault Rifle R, Shotgun E)
 * Added new quests to Daily Discoveries

Balancing
 * Reduced difficulty for chapter 3 and 4
 * Fire statue duration reduced from 90 to 40 frames
 * Increased wave timer in some of the Stages
 * Reduced number of Shamans (fire) and Bears in waves
 * Daily Dash unlocks on Day 5 after completing chapter 3 now

Improvements
 * Improved FPS in the Anaya Stages
 * Improvements to the tutorial
 * FPS performance in chapter 3

Fixes
 * Fixed some error pop ups in chapter 1
 * Fixed text issues in Daily Discoveries and Daily Dash
 * Fixed spider mini boss error
 * Fixed errors in Anaya's stages with jump pads
 * Legendary shotgun's close-range blue blast FX now matches its hitbox size
 * Fixed an issue where the adventure outro popup is not recycling event stickers
 * Fixed an issue where players' previous adventure event milestone progress is retained in the new adventure event

0.20.0

 * Tasks and rewards for Daily Discoveries have been updates
 * Milestone reward interface has been improved
 * Performance improvements during end-of-stage loot collection

0.21.0

 * New gear: Precision Amulet, Arcane Bracelet, Tracer Ammo, Steel Core Ammo
 * Protection Amulet invincibility duration increased
 * Damage boost now increases damage of all other abilities
 * Reduced HP for several bosses
 * More randomization for chapters 2 & 3
 * Temple of the Moon event added specifically for new players
 * Updated daily login rewards for new players

0.22.0

 * Daily Quests, Weekly Quests, and Goals have been added!
 * Adjusted the difficulty and enemy variety of the Moon Temple event
 * Reduced the HP of normal spider and crystal enemies
 * Granades can now bounce
 * Polish language support is now available
 * Increased the duration of the new player Adventure and Moon Temple events
 * The exchange shop for the Adventure event has been expanded

0.23.0

 * Tomb Exploration levels now available after completing chapter 3.
 * Added the "Armor" stat, along with an Amulet and Backback that provide it.
 * Rebalanced the Yeti, the last boss of chapter 1.
 * Improved performance of some Android devices.
 * Updated rewards of the daily login calendar.
 * Misc. UI improvements to various screens.
 * Visually improved coin drop when defeating bosses.
 * Updated Privacy Policy & Terms of Service.

0.24.0

 * Chapter 9, The Cistern, is now available!
 * Tomb Exploration for Chapter 5, Tomb of Qualopec, has been unsealed!
 * Elite Mobs now spawn during Tomb Exploration runs!
 * Elemental Rings and Grenades now activate faster based on Lara's Attack speed.
 * Chapter completion milestone thresholds and rewards have been adjusted.
 * 28 Day and 14 Day Calendar rewards have been improved.
 * Support for several additional languages have been added to the game.

0.25.0

 * Adjusted the balance for grenades bouncing off walls.
 * Fixed various issues with the store.
 * Optimized loading times.
 * App-store install required to launch the game.

0.26.0

 * New button to enter Tomb Exploration.
 * Chapter 9 bug fixes.
 * Tickets should be cheaper now.

0.27.0
New
 * Winter themed Challenge Event - Earn new holiday gear, battle special holiday enemies, and obtain new holiday crates for a limited time!
 * The event is scheduled to begin on the 21st/22nd (depending on time zone) and will last 2 weeks. It includes both daily tasks and a new Adventure Event for collecting stickers. New tasks will remain hidden until the day they unlock, but old tasks can be completed any day.
 * Tomb Exploration Mode - new Tombs to explore for chapters 6 through 9.

Balancing
 * Game Economy Changes - Campaign tickets costs have been reduced for most chapters, while recharge rates have been reduced to balance it out. Many other balance changes were made including loot drop rates, Relic drop rates, Lucky Wheel odds, gear upgrade costs, and player levels.

Fixes
 * Exploration rewards should be properly unlocked now.
 * Attack and Max HP numbers should be displayed correctly in the gear screen.
 * Greece narrative has been fixed and does not cut off now.
 * Some crashes has been fixed.
 * Lightning Strike mask animation has been fixed.
 * 0hp shown when getting killed and closing the game is now fixed.

0.28.0

 * Improved the Outfits level up and carousel system to make it easier to use.
 * Fixed issues with notifications to Shop and Daily Dash.
 * Addressed stability issues with watching ads.
 * Various other polish and bug fixes.

1.0.0

 * Limited time: Golden Pistols sent to mail as special thank you for both new players and existing players who log in and claim the reward within the first two weeks of world launch.
 * Preparations for our upcoming Winter Event #2
 * Winter Parka outfit
 * Outfit system update - Ranks
 * As part of our enhancements to outfits we are adding a new Ranks section to the outfits screen. This will allow players to collect additional outfit pieces beyond the initial 100 needed to unlock their outfit.  Multiple new benefits can be unlocked exclusive to each outfit!
 * Offer Wall - Earn gems!
 * We are introducing an optional new way for players to earn gems by completing offers from within the shop.
 * Adjustments to Daily Dash for new players to go along with the chapter rebalancing.
 * Daily Dash was awarding more blueprints than originally intended so we've rebalanced this to mix in some other rewards.
 * We've addressed an issue with Relics not dropping as often as was intended, while we've also rebalanced the gold drop rates to be more in-line with our original intentions.
 * Many additional bug fixes and stability improvements, including a fix to the recent crafting bug. We've also addressed several game stability issues.

1.2.1
New
 * Daily Event: Introducing a new task-based event designed to provide more resources, allowing players to progress faster in the game. The first edition will be released in the next few weeks.

Balancing
 * Lucky Wheel: Increased the amount of Gems and Coins that can be obtained from the Lucky Wheel.
 * Additional Revive: Currently testing an additional revive option. Only a selected group of players will have access to this feature during the testing phase. The game team will evaluate the results and decide whether to release it to all players.

Fixes
 * Implemented several fixes to address crashes.
 * Resolved various issues related to RAM memory.
 * Implemented a bundle of fixes to address smaller issues within the game.

1.3.0
New
 * New Chapter 10 and final adventure in Greece!
 * New Daily event that should enrich you with Coins, Relic Shards, and Manuals.

Fixes
 * Timing of the events should show properly now
 * Accidental gear dismantling should not happen anymore on iOS
 * No more all Chapter unlock pop ups after every update
 * Change outfit button doesn't show an error anymore
 * Small fixes to the tutorial
 * Several game optimizations (memory)